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					  <title><![CDATA[Rambo - The Making Of The Game]]></title>
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					  <description><![CDATA[The paste had hardly dried on the film posters before we heard that Rambo was to be made into a game by Ocean. How did they get it? And just how do you go about turning a 90 minute feature film into a game? Mike 'Hotshots' Pattenden travelled away to Manchester to find out.<br/><br/>Since the success of Ghostbusters, games based on films are now a major source of income to the software world. But these days it's no longer a case of basing a game upon a popular film, A View To A Kill changed all that. Now the game is launched while the film is still rolling in the cinemas. ]]></description>
					  <author>no@spam.com (Mike Pattenden)</author>
					  <pubDate>Thu, 16 Nov 2006 00:00:00 UTC</pubDate>
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