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Sensory Inc.
- By TCZ webmaster
- Published 08/21/2006
- Electronic Speech Systems
- Unrated
Todd Mozer’s
expertise in speech synthesis came from his work at Electronic Speech Systems
(ESS) based in Berkeley, California, USA, in the early 80’s. A company that
developed software speech technology, built primarily on the research of his
Father, Professor Forrest Mozer.
The speech technology was utilised on some of the top home computers of the time, like the popular Commodore 64, and notably in the games Ghostbusters and Impossible Mission. Infact, it was the stunning speech on these games that really showcased the talent at Electronic Speech Systems (ESS) and their speech technology.
The significant advantage of the technique developed by Professor Forrest Mozer was the incredibly small amount of memory required to generate intelligible speech, while retaining the vocal characteristics of the original voice. It was this breakthrough that was the key to the success of Electronic Speech Systems (ESS) and the stunning speech that it achieved.
The speech technology was utilised on some of the top home computers of the time, like the popular Commodore 64, and notably in the games Ghostbusters and Impossible Mission. Infact, it was the stunning speech on these games that really showcased the talent at Electronic Speech Systems (ESS) and their speech technology.
The significant advantage of the technique developed by Professor Forrest Mozer was the incredibly small amount of memory required to generate intelligible speech, while retaining the vocal characteristics of the original voice. It was this breakthrough that was the key to the success of Electronic Speech Systems (ESS) and the stunning speech that it achieved.