"We loved it, it was bloody marvellous," laughs Tony. "We came back and wrote down all the major elements of the film and broke it down into four phases." I look around for a detailed storyboard. Naturally there isn't one. A pile of A4 printer paper is spread all over the table. On it crude childlike drawings of Rambo and trees and weapons are scrawled in biro. "We'll probably get around to doing a story-board in a bit," says Dave to allay my fears. I relax a little.

"We've got it all sussed anyway," says Tony. "It's a weapons game, part arcade, part adventure. We plan to follow the film very closely." Evidently, by the arguments they have while I'm sitting there, they haven't got it all sussed. The end of the game in par-ticular causes some problems. "I've got it, I've got it!" shouts Tony, leaping from his chair. "No I haven't," he says sitting back down again. "What do you think?", says Dave, "You write the reviews!" I duly give my considered opinion, and for a change it's well received. "Yeah, great, we'll do that." I'm not telling you what I said either.

THE PLOT


Without giving away the plot [Michael] this is a rough outline of what happens in the game. It is, of course, subject to change without notice and no doubt will be.

It will begin with a teletext-type message on the screen that simply says "It's up to you", just like the commander tells Stallone in the film. You naturally accept the mission - you wouldn't have bought it otherwise - which is to rescue imprisoned POWs from a Vietnamese camp in the jungle.

At various points you must pick up weapons littered around the place and use them in the correct order. For example, it's no use trying to break into the camp with a bazooka. "All the way through you'll have to ask yourself what would Rambo do now?" says Dave. I ask him if it might be predictable if you've seen the film. "Well now you say so I suppose it might have been, but it won't be because you'll always have a number of options and there will be other ways of succeeding. Nor will it be easy."
Rambo - Sylvester Stallone
Rambo (Sylvester Stallone)
Rambo - Sylvester Stallone
Rambo (Sylvester Stallone)

After you've rescued a prisoner you move on to Stage Two. This is you, Rambo, being chased on foot by the helicopter. You must not only survive its attempts to kill you but capture it too. Once you've secured the helicopter it's back to the prison camp for the next phase: blast hell out of Charlie and rescue the rest of the prisoners.

Then it's on to the final stage with the classic helicopter chase you see in the film. How do you survive a gunship that's faster and more heavily armed than you? It's up to you to find out, Rambo.

It all sounds very impressive - with all the puzzle and zapping it should be a dream game to play. If anyone can do it then Collier and Pomfret can, their blase attitude inspires a kind of blind confidence. The set-up in the room they call 'the Tip' provides rather more concrete evidence.