The-Commodore-Zone, California Games and Infiltrator Logo
The-Commodore-Zone - Elektraglide
The-Commodore-Zone - Borrowed Time
The-Commodore-Zone - Future Shock
Pitfall II

Mike Pattenden

Worked for Commodore User magazine in the early 80's writing articles for the Commodore 64.

This Author is no longer active in the Commodore scene but an Author account has been setup so that any articles by this author that are reproduced from Commodore User magazine and published on The Commodore Zone are creditted to this original author.

 Articles by this Author

Rambo - The Making Of The Game

The paste had hardly dried on the film posters before we heard that Rambo was to be made into a game by Ocean. How did they get it? And just how do you go about turning a 90 minute feature film into a game? Mike 'Hotshots' Pattenden travelled away to Manchester to find out.

Since the success of Ghostbusters, games based on films are now a major source of income to the software world. But these days it's no longer a case of basing a game upon a popular film, A View To A Kill changed all that. Now the game is launched while the film is still rolling in the cinemas.